global pMpegPlaying
on beginSprite me
pMpegPlaying = true
sprite(20).member = member("pauseButon_1"
![](images/wink.gif)
end beginSprite
on endSprite me
sprite(20).member = member("playButon_1"
![](images/wink.gif)
end endSprite
on mouseUp me
if pMpegPlaying then
sprite(4).pause()
sprite(20).member = member("playButon_1"
![](images/wink.gif)
else
sprite(4).play()
sprite(20).member = member("pauseButon_1"
![](images/wink.gif)
end if
pMpegPlaying = not(pMpegPlaying)
end
on mouseEnter()
if pMpegPlaying then
sprite(20).member = member(50)
else
sprite(20).member = member(52)
end if
end mouseEnter
on mouseLeave()
if pMpegPlaying then
sprite(20).member = member(49)
else
sprite(20).member = member(51)
end if
end mouseLeave